Unpacking and the Art of Environmental Storytelling

We’ve all seen environmental storytelling in games before, whether you realised it or not. From simple things like skeletons in questionable positions in Fallout games and Ratman’s scribbles in Portal; too much larger, but sometimes more subtle, things like the changing landscape in Ghost of Tsushima as the invasion goes on and pretty much the entirety of Bioshock. Environmental storytelling is something that you usually find in the background of games. It’s something that you can either ignore or closely analyze, depending on what kind of player you are. 

I am very much an analyzer, and Witch Beam’s latest game, Unpacking, blew me away with their storytelling. Amelia recently reviewed Unpacking, breaking down some details about the game experience. I have been so obsessed with the game that I’ve shared it with everyone close to me. Now I want to share my take on the game's environmental storytelling.

If you haven’t seen or played it already, Unpacking is a short and sweet little game where you unpack boxes. I know, everyone has the same reaction at this point—it sounds boring. I get it. But trust me. The game follows the life of an unknown character and the various house moves that they make throughout their life. The game starts in their childhood bedroom, and you need to unpack their boxes and fit all of their stuff into the limited space that the bedroom offers. It’s part puzzle game, part wholesome, therapeutic unpacking sim.

A screenshot from the Unpacking game showing a bunk bed and several child's toys and fun stuff along with a couple of moving boxes.
The childhood bedroom where Unpacking's story begins.

For each new level, you will move location and have to unpack a new set of boxes. Every level will add extra boxes and extra rooms to consider. Naturally, there are some items that will belong in specific rooms, and it’s your job to figure out where they belong. A lot of them are common sense—you can totally keep the toaster in your bedroom if you really want to, but the game will make you move it to complete the level. 

The gameplay in Unpacking is simple and so incredibly satisfying

While I’m gushing about this game, it’s only right that I mention the ridiculous sound design. Items that you unpack, depending on their size and material, make different sounds when you place them down. Not only that! They also make different sounds depending on the type of surface that you place them onto. They obviously put a lot of love into their sound design and it really shows.  

Aside from how good the mechanics, sound, and visual style of this game are, the craziest thing about it is how strongly I felt for a character that I know nothing about. You unpack the belongings of an unknown person whose name you never learn, whose face you never see but, somehow, I grew attached to them and their story. As you unpack their belongings from childhood, you start to see recurring items, things that they have taken with them every time they have moved house. You can figure out from the room they’ve moved into where they are in their life: whether it’s their university accommodation, or they’ve moved in with a flatmate, you can figure it all out from just looking at the rooms that you’re filling.

I won't spoil anything for you, I will just tell you to prepare for the confusion of getting emotional over boxes and empty rooms—because it will happen.

A screenshot from the Unpacking game showing a typical small college dormitory setting with a computer on the desk, books on shelves, and a couple of moving boxes on the floor.
Your first home after flying the nest.

You start to piece together little things about their life and what they've been through. You can see their relationships, their hobbies, the things they care about most, and you can even learn some things about the people that the character is living with. There are items to suggest what they do for a living, the kind of books they like to read, and even some simplified DVD and video game covers that you might recognize. You can see where they’ve traveled to, the kind of clothes they like to wear, and which soft toy is their favorite. I even found myself getting angry at someone that they move in with because it was clear from the rooms and items that they treated them poorly. Isn’t that crazy?! Storytelling is hard enough at the best of times, but to be able to create characters and a story without any text, dialogue, or physical characters is absolutely mind-blowing.

A cropped screenshot from the Unpacking game showing a DVD case sitting on a coffee table.
Can you guess the movie?

I made sure I didn’t spoil anything for you because I recommend you play this game with no knowledge of what’s to come. Take it all in. Really analyze the rooms and the items and fully enjoy the story that they’ve created inside of this cute little unpacking sim. One thing I will say, though: is don’t skip the credits! I did the first time, and I didn’t find out until my friend played the game that I missed a small little post-credits touch that will bring all of the emotions rushing back to you. 

Unpacking has become one of those games that I wish I could erase from my memory just so that I can enjoy it for the first time all over again. I hope that, if you choose to try it, you love it as much as I do. 

What games have you played that use environmental storytelling to add dimensions to the game experience?

Unpacking Game Review: It's A Moving Narrative!

Have you ever moved before? Do you enjoy puzzle games like Tetris or even home decoration games like The Sims? Well, Unpacking is the perfect example of a game that can turn any mundane task and turn it into an immersive and enjoyable experience. Developed by Witch Beam and published by Humble Games, Unpacking is a multi-award winning, zen gaming experience that takes us through various chapters of a woman’s life by… you guessed it, unpacking!

Over the course of eight house moves, you develop a close connection with a character that you'll never meet and a story you'll never be told, and that is one of the greatest things about Unpacking. The items that we unpack passively tell us the story with no need for voice acting, cutscenes, or narrative prompts. The game is played exactly how you would unpack in real-life. You pick a box, you grab an item, and find it a home.

Simple as that. 

Although the game gives you the freedom to place things as you see fit, you can’t just throw things on the floor or put a ukulele in the bathroom! The game will flag items it deems incorrectly placed in a red outline and allow you to complete the level when these items have been placed in a more suitable position. Although once the game is completed you can change a setting to allow you to place items wherever you wish, which is a nice reward. 

With no timers to beat or high scores to topple, the game encourages you to take your time and to enjoy the experience of growing up with this character. Learn about all the items that they choose to keep with them from move to move and why they have so many D&D miniatures and duck plushies! 

It was so much fun to start in 1997 as items became more nostalgic to me as someone who was born in this era. From massive computer monitors to sleek laptops, from the Gameboy to the 3DS, and everything in between, technology has evolved throughout the years and it was a nice experience for players who may have cherished these items to take this trip down memory lane. For me, finding the Tamagotchi and Gamecube made me feel extremely nostalgic and be able to relate to the character so much more!

Unpacking players keep mixing up a GameCube with a kitchen appliance… Feel old yet?

Despite the use of pixelated graphics, the shading works within the limits of the art style to give the whole game that cute artsy vibe. With the environment changing with each new box and numerous items to place, each level feels like a new playground, ranging from university dormitories to family homes.

Unpacking has an astounding 14,000 sound effects that replicate the everyday sounds of real-life objects being placed into the world. They're done so well, that you don't even notice they're there and this just shows that every detail of this adorable indie was carefully considered when the developers were crafting it. 

The light background music and easy controls make it a very satisfying and therapeutic gaming experience. I found myself quickly wrapped in it. Organizing my closet, arranging my books by size, and allowing myself to find the joy of unpacking all of these items, Marie Kondo style!

I was introduced to this game by my younger sister and we’ve spent hours comparing our interior design choices and talking about our favorite objects, and theories on the character and the potential relationships being portrayed, and hearing her thoughts and experiences made me want to play it again!

Unpacking may not be for everyone, but if you have Xbox Game Pass and can play it for free on both PC and Xbox so it's well worth the download just to try it out! The game manages to take away all of the stress of moving and replace it with a pleasant gaming experience, providing a heartwarming story.

The game is available now on Xbox consoles, Nintendo Switch, and PC, but now PlayStation gamers are going to get the chance to experience it as well. Unpacking is moving into the PlayStation store on both PS4 and PS5, launching on May 10th.

Have you too been sucked into the absorbing world of unpacking boxes? Have I convinced you to give it a try? Let me know in the comments!