Kick, Punch, Die, Repeat - Sifu Game Review

Sifu is an in-your-face kung fu action game pulled straight out of a Hong Kong martial arts slugfest.

Right from the get-go, I was interested in Sifu’s premise. A young Karate student seeks revenge for the murder of his (or her) family at the hands of the leader of a rival clan. Hmm, this seems awfully familiar (Googles “plots of Bruce Lee films”). The majority of previews for the game made it look like you would battle endless goons down a never-ending corridor of hallways in run-down apartments and historical temples. After just the prologue, I was thrilled to see that there is much more kung-fuiness to it than that.

After witnessing your father's murder followed by being murdered yourself (spoiler), you come back to life from the power of an ancient medallion. You then dedicate the next eight years plotting your revenge, complete with a giant board of pictures and red strings attaching to things relevant to each other like that conspiracy theory guy at work we all avoid. You, filled with the burning desire for revenge, have diligently mastered a form of kung fu known as Pak Mei. Which is presented in what has to be the coolest playable training montage during the intro credits I have ever seen. In a beautiful way, it establishes some base game mechanics for you to learn, all set to the style of a classic martial arts movie-inspired opening.

Fire Plaza

In very Kill Bill fashion, you are hunting a group of assassins involved in the murder of your family. You start your quest for revenge with the man that ended yours, known as the Botanist or Fajar. I found myself in a dodgy part of the town called “the squats” and began my martial arts journey of redemption. Making all of the appropriate noises one would make while decimating my foes with my slick skills. I quickly dispatched the lowly thugs in the starting area, bloating my belief in myself immensely; I carried on until I reached my target. Weirdly this DC villain reject has the ability to make trees grow and left me blind to attack; he even killed me and made me age. How dare he! Oh, so when you die in Sifu, the medallion brings you back to life, but you age. I literally lost 11 years of my life to this fight.

So let's talk gameplay. Sifu is very much an action-adventure game, but the combat is performed in a much more complex fighting game style. You can do light and heavy attacks that can be combined together, block, dodge, parry. Typical kind of moves. However, as you take on more challenging enemies or face larger groups at a time, things become a bit more complicated. Picture the combat from the Batman Arkham games, but way more precise and nuanced. You can improvise weapons on the levels as well, including bottles, pipes, bricks, brooms, whatever you can pick up and throw and bash with. Now there are some faults to mention. There is no lock-on or targeting system, which can lead to randomly unleashing a flurry of punches on a wall instead of your opponent’s face. The camera doesn’t move unless you tell it to, so it is a bit needy, leaving you with not-so-great views of the fight. Maybe some of these things will be patched by the time you read this.

Epic Achievements!
This is also the first game I have played on the Epic Games service that has achievements, which I love! I can not say if it's specific to each game, but when I earned an achievement in Sifu, there was a very cool animation and curated achievement pop-up, contrary to Xbox and PlayStation static trophies/achievements.
Epic Chief?!

Let’s get one thing straight. Sifu is not an easy game. The challenge picks up pretty quickly. You have to study your enemy's movement or find yourself dying of old age faster than Walter Donavan at the end of Last Crusade! When you start, you are a spry young lad of 20 years, and you age one year upon the first death. Then the years start stacking, and before you know it, you jump from 30 to 38. If you reach the ripe old age of 75ish and fail again, the medallion can no longer bring you back, and it is game over. This is when you realize that Sifu is a rogue-like game that revolves around a cycle of repeating and hopefully learning. Which you do, learn things, I mean, as you play through levels and explore, discovering closed doors that can be opened if a key is found, thus creating a shortcut for the next attempt. Facing bosses to learn their patterns and fighting staples as well as how to combat those styles is a must. I was getting extremely frustrated with a particular boss until roughly my third attempt when I discovered the key to success.

Fellow Couch Soup contributor and martial arts enthusiast Luis Reza checked out some footage with me to see the game in action, and here is what he had to say.

Spectator Perspective! 
If I could focus on one aspect of the game, I would love to make mention of the opening. Dan knows how much I hate spoilers (I DID write a WHOLE DAMN article about it that you can read by clicking on THIS SHAMELESS PLUG), so he didn’t show me the opening scene in its’ entirety, stating that it hits pretty good when you first see it. That being said, the opening credits scene is absolutely brilliant! Reminds me of a 70’s movie with its’ red background, an OG martial arts flick with its music and introductions, and a modern action movie with its camera work and fight mechanics. It does an incredible job at getting you through a tutorial without having it feel like either a tutorial or a credits scene since you’re actively engaging with it from the start. I’m not being hyperbolic when I say it is one of my favorite game openings of the past several years! It made me want to pull out my collection of 70’s martial arts films on the spot (Ultimately, I made Dan watch the hallway scene from Oldboy ‘2003’ after he showed me another scene, but this interruption [cameo?] has gone on long enough so I’ll end my segment here)!

Death has its rewards. When you are defeated, and you will be bested, a lot, you are given an opportunity to spend XP learning new skills or techniques in battle. Developing your fighting skills in new techniques open up new combos, blocking certain attacks, or focus for special moves. These special moves allow you to consume a focus gauge to unleash powerful specials, like poking someone in the eye! As I made my way through the levels, I also came across little jade dragon statues that give you an extra bonus. These can only be granted once per statue, so choose wisely, young grasshopper.

Finally, it clicked. I realized that when you unlock a skill, you still need to unlock it permanently by feeding into the skill 5x the total XP required to unlock. This is how you progress on top of just getting good. When I started getting the hang of blocking and parrying, I had a moment of Zen and found my inner peace, like Kung Fu Panda. This isn't to say I completely stopped getting my butt handed to me like a Happy Meal at McDonald’s, but I started getting farther and doing better. I began to truly feel like a badass martial arts master as I started to nail perfect parries that led to devastating finishing moves. Taking out a group of five to 10 baddies smoothly and seamlessly felt empowering as I, as a player, got better at the combat, not my character. That is what it's about. Learning and adapting, trial and error. I started to feel the same sense of exhilaration and accomplishment that I get playing a Souls game, and it made me very, very happy.

If you are not up for dedicating yourself to challenging combat that takes determination and skill to succeed, you may want to look elsewhere. Otherwise, if you enjoy kung fu movies and want to play a game that masterfully crafts a playable experience around them, then you should absolutely play Sifu. 

Are you playing Sifu? If not, are you interested in Sifu after reading this article? 

Let us know in the comments below as well as any amazing moments you have had.

Monthly Gaming Update: February 2022

February will have some of the biggest games of 2022 and one of the most anticipated games of the last few years, Bassmaster Fishing 2022. No, not really, it's Elden Ring. Kicking 2022 into high gear will also be a new PlayStation exclusive and a very, very long-awaited sequel that many consider one of the best zombie games out there. Let the many, many hours of gameplay begin!

February’s Highlights

Dying Light 2 Stay Human - Feb 4th (PS4, PS5, Xbox, Switch, PC)

Dying Light 2 is the long-awaited sequel to 2015s Dying Light. Set 20 years after the events of the first game, you are a wanderer named Aiden, trying to find his young sister in what is being called a new Dark Age. Humanity survives on the brink, and your choices will change the fate of The City and the people in it. Featuring advanced parkour movement and creative weapons allows for visceral and clever combat. What has me excited is that the entire game can be played in co-op with up to three friends, and you can see how the city changes based on their decisions. 

Rosario Dawson also stars as Lawan, one of the main NPC characters you interact with, who you can also influence with your choices. According to the devs via Twitter, they have noted that the main campaign takes 20 hours to complete, 80 to finish all the side quests, and 500 hours to get 100% of the game. WOW! Let's go bash some skulls.

Sifu - Feb 8th (PS5, PC)

Sifu is the game that will let you live out that fantasy of beating up thugs in a hallway you’ve had ever since watching Daredevil do it on Netflix. There is an excellent parody of that scene on the Joel Mchale show too, but I digress. Developed by Slowclap games, known for their martial arts-inspired Soulslike, Absolver. A third-person action game focusing on intense hand-to-hand combat, Sifu has you assume the role of a young student of Pak-Mei Kung Fu. Your family has been killed by assassins, and it is up to you to seek great vengeance. Use of the environment, throwable objects, and makeshift weapons assist you in your conquest through a gang-ridden city. If you fail, you pay the price in time, which is the unique feature of Sifu I look forward to seeing. Every time you die, your character ages but is also allowed to unlock abilities and skills. This applies a simple rogue-like element that will enable you to carry over certain knowledge when you eventually die of old age and start again.

Horizon Forbidden West - Feb 18th (PS4, PS5)

Dinosaurs? Check. Robots? Check. Robot Dinosaurs? Drops the clipboard and yells excitedly. Horizon Zero Dawn had probably one of the coolest ideas to ever come out of video games. It has also received much fan love and praise. Now, Horizon Forbidden West, the much-anticipated PS5 and now PS4 sequel is finally here. Forbidden West will see the return of Aloy as she takes on a new evil that threatens us all, but I believe Aloy can save the world (Que Avatar theme Song).

Horizon Forbidden West will boast an all-star cast with the return of Ashley Burch as Aloy and Lance Reddick. Joining is Carrie-Anne Moss and Angela Basset to round out the lineup. It seems that a lot of the greatest concerns for the first game have been addressed as well. I think we all remember the conversations in Zero Dawn where we couldn't tell if we were looking at people or the robot dinosaurs that we were hunting. I am excited to see how they have improved an already good game and fight more crazy robot dinosaurs!

Eldin Ring - Feb 25th (PS4, PS5, Xbox, PC)

“Return to your world, Tarnished.” What does that mean? Who knows, it's a Miyazaki game. Elden Ring is the extremely, highly, incredibly anticipated game from FromSoftware and Director Hidetaka Miyazaki and famed author George R.R. Martin. Sounds like a nightmare match in purgatory as both of these men create worlds of immense suffering and death, and I am excited. I love Game of Thrones, and I love FromSoftware’s Souls games. To explain these games is like explaining to my 4-year-old why she can't have ice cream for breakfast. Impossible. Like the story in a Souls game, information for Elden Ring was scarce until very recently, which led to much speculation and considerable hype. For those unfamiliar, Souls games and Elden Ring are generally very challenging games that make you “Get Good.” Still, they do it in very clever ways that make you learn from your mistakes and overcome the hurdles presented. The level of challenge is very different from a hard setting on most games, which just makes it so you die quicker. Our very own Liz Phoenix wrote about her excitement for Elden Ring, even though she has never played a Souls game before. I cannot wait.

February 2022’s Release Schedule

Life is Strange Remastered Collection - Feb 1st (PS4, PS5, Xbox, PC, Switch, Stadia)

Webbed - Feb 1st (Xbox, Switch)

The Sacred Ampoule - Feb 2nd (Xbox, Switch)

Dreamscaper - Feb 3rd (Xbox)

Sherlock Holmes: Crimes and Punishment - Feb 3rd (Switch)

Dying Light 2 Stay Human - Feb 4th (PS4, PS5, Xbox, Switch, PC)

Maglam Lord - Feb 4th (PS4, Switch)

Death end re - Fe 8th (PS4, Switch)

OlliOlli World - Feb 8th (PS4, PS5, Xbox, Switch, PC)

Rumbleverse - Feb 8th (PS4, PS5, Xbox, PC)

Sifu - Feb 8th (PS4, PS5, PC)

Youtubers Life 2 - Feb 8th (PS4, Xbox, Switch, PC)

KungfFu Kickball - Feb 9th (Xbox)

Besiege - Feb 10th (Xbox)

Crossfire X - Feb 10th (Xbox)

Edge of Eternity - Feb 10th (PS4, PS5, Xbox) 

Kingdom Hearts III + Re Mind Cloud Version - Feb 10th (Switch)

KINGDOM HEARTS - HD 1.5+2.5 ReMIX - Cloud Version - Feb 10th (Switch)

KINGDOM HEARTS HD 2.8 Final Chapter Prologue Cloud Version - Feb 10th (Switch)

KINGDOM HEARTS INTEGRUM MASTERPIECE for Cloud - Feb 10th (Switch)

Egglia Rebirth - Feb 10th (Switch)

Ocean’s Heart - Feb 10th (Switch)

Powerslave Exhumed - Feb 10 (PS4, Xbox, Switch, PC)

Rise of the Third Power - Feb 10th (Xbox, Switch)

Grand Theft Auto: Trilogy - The Definitive Edition - Feb 11th (Switch)

Bassmaster Fishing 2022 - Feb 15th (PS5, Xbox)

Dynasty Warriors 9: Empires - Feb 15th (PS4, PS5, Xbox, Switch, PC)

The King of Fighters XV - Feb 17th (PS4, PS5, Xbox, PC)

Total War: Warhammer III - Feb 17th (PC)

Horizon Forbidden West - Feb 18th (PS4, PS5)

Monster Crown - Feb 21st (PS4, Xbox)

Assetto Corsa Competizione - Feb 22nd (PS5, Xbox)

Destiny 2: The Witch Queen - Feb 22nd (PS4, PS5, Xbox, PC)

MONARK - Feb 22th (PS4, PS5, Switch)

Truck Driver - Feb 22nd (PS5, Xbox)

Martha is Dead - Feb 23rd (PS4, PS5)

Atelier Sophie 2: The Alchemist of the Mysterious Dream - Feb 25th (PS4, Switch)

Eldin Ring - Feb 25th (PS4, PS5, Xbox, PC)

Grid Legends - Feb 25th (PS4, PS5, Xbox, PC)

Far: Changing Tides - Feb 28th (PS4, PS5)

Miss last month's update? Check out January’s 2022’s releases right here!

What will you be playing this month?

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